One of the most important teaching tools the teacher has in the EFL-classroom is the teaching of a foreign language through games. Playing games is not only the most natural way children learn a language, but authors like Hadfield and Rixon point out that games should have a central place in language teaching because of their several beneficial effects: they create a friendly atmosphere in the classroom, they are fun and relaxing. Penny Ur thinks that it is necessary to play games in EFL lessons because games provide a meaningful context for the learner. Rinvolucri is of the opinion that games help enhance students´ activity and involvement in language learning.
Despite all the described advantages of playing games in the EFL-classroom, teaching grammar through games is often frowned upon, as most people are of the opinion that grammar is the most important and difficult part of the foreign language tekken tag tournament 2 mod apk. It follows that grammar should be taught in a ´serious, academic´ way and playing games in grammar lessons is a waste of time or games should only be used at the end of a lesson or as so-called time-fillers. Nevertheless, research in this field has shown that acquiring grammar well means to put emphasis on fluency and speaking activities whereby grammar structures are repeated and practised abundantly. Games are a great help for students to practise and to revise any kind of grammar structure and for teachers to complete the usual textbook with meaningful and efficient grammar exercises.
You see them all the time when surfing the web, advertisements for Flash game sites can pop up just about anywhere, and they definitely have their place among internet users. But the question remains, can you really make money with a Flash games website? The answer is yes and no. While it is possible to develop a working online gaming site that people will like and enjoy, it appears monetizing from this method of online business is tougher than it looks. Here we’re going to look at some of the reasons why you may want to think twice before entering this field, and if you do decide to give it a shot anyways, at least you will be well informed as to what you are getting yourself into.
Like most everything else on the web, Flash game sites are a heavily contested battlefield, in which tens of thousands of publishers online are constantly fighting for their share of a market that continues to grow. However, there are a few problems that will clearly hamper the long term growth of Flash gaming online. Some of those problems stem from the fact that Flash games have no native support for standard PC controllers (in which other online gaming platforms such as XBOX Live and the PlayStation Network do not suffer from this problem), they rely on the Flash browser plugin (HTML5 games don’t! But we have a ways to go with this technology.), and that fact that many new Flash gaming sites popup on the web on a daily basis.
A heavily saturated Flash games market makes the prospect of developing a well ranking site in this field highly unlikely. Besides competing with home gaming consoles, Flash game sites must also compete with high quality games from Facebook, Google+, and other social media platforms. Also, while home gaming consoles are scaled down to a bare operating system that focuses on just gaming, PC’s on the other hand aren’t typically developed just for gaming, and they tend to have operating systems that are weighted down with resources that otherwise could have been used to help render and process games, effectively causing issues such as computer lockups, lag in online game play, etc.
Another problem that makes the Flash games site proposition not so enticing is the fact that the game publishers themselves tend to license out the same games for use to any website who wants to use them, as long as they are allowed to display their in game Ads. That being said, you would need original games for your website, otherwise you are simply displaying the same games that anyone can find anywhere else. This is exactly the problem that Facebook and Google+ have long tried to avoid by implementing games that aren’t available anywhere else on the web. You can get games that are more exclusive to your site, but those games tend to cost money in the form of a monthly lease agreement with game publishers, and they can get really expensive really quickly.